Rules
Rule Book

Official Nero 8th edition rulebook.
Please note that there are a few mistakes in this document, though it is for the most part correct. The print copy of the rule book does not contain these errors.
click here to download Adobe Acrobat reader for free!

Policies

Below are the policies used in this chapter.
Cast on the fly
Auto-memory(resurrection)
1 hour circles may be ritual, protection, or both
Latex weapons that follow national policy are permitted in this chapter.
Playtests

Below are the playtests. Please keep in mind that these are ALWAYS changing.
(VIEW) Additional Spells Volume 1
(VIEW) Archery Aura
(VIEW) Armor Suite
(VIEW) Base 5 Alchemy/Harmonics
(VIEW) Base 5 Damage/Healing
(VIEW) Blade Fury
(VIEW) Cantrips v4.1
(VIEW) Carrier Attack
(VIEW) Critical Parry Modification
(VIEW) Critical Slay/Assassinate Modification
(VIEW) Damage Types
(VIEW) Dexterity Armor
(VIEW) Formal Logistics
(VIEW) Limited Reset
(VIEW) Magic Item Slots
(VIEW) Magic Skills Playtest
(VIEW) Magic Spells Volume 2
(VIEW) Meditate
(VIEW) Mind Effect Restrictions [Love, Love9, Euphoria]
(VIEW) Modified Detect Magic Spell
(VIEW) New Character Rebuild
(VIEW) New Player Deaths
(VIEW) One-Handed Block
(VIEW) Physical Attacks
(VIEW) Pick Locks
(VIEW) Racial Skills
(VIEW) Ressurection Modification
(VIEW) Return <type>
(VIEW) Smithing Playtest
(VIEW) Spell Crossover
(VIEW) Stop Thrust

Home | Events | Message Boards | Feedback | Rules | Volunteering/Donations | Gallery | Contacts | In-Play | Links


Web Site Comments / Suggestions
Copyright© 1988-2005 NERO ® International Holding Co., Inc., All Rights Reserved NERO® is the Registered Trademark of NERO International Holding Co., Inc. USPTO registration number 2,270,409
Unauthorized use of the NERO Name, NERO Logo, NERO Rule Book© or NERO Game System© is strictly prohibited.
The NERO Rule Book© is Copyrighted 1988-2005 by NERO International Holding Co., Inc., All Rights Reserved.